Optionalstore: ParticleStoreColumn storage to bind to. A private single-row store is
created when omitted, so a standalone new SpriteParticle() still works.
OptionalstoreIndex: numberRow this particle owns.
OptionalangularAngular velocity of the particle.
Color of the particle.
the memory of the particle.
OptionalparentParent matrix for transformation.
Position of the particle.
Where this particle was when the current simulation step began; see Particle.previousPosition.
Velocity at the start of the current step; see Particle.previousVelocity.
Rotation of the particle.
ProtectedscalarProtectedscalarsRow of the store's interleaved scalars this particle owns.
Size of the particle.
Initial color of the particle.
Initial size of the particle.
Initial speed of the particle.
ReadonlystoreColumn storage backing this particle's vector attributes.
Row this particle occupies in store.
UV tile index.
Velocity of the particle.
Age of the particle.
Age of the particle.
Indicates if the particle has died.
Life duration of the particle.
Life duration of the particle.
Speed modifier of the particle.
Speed modifier of the particle.
Particle implementation for sprite-based particle.