blendTiles
blendTiles: boolean
instancingGeometry
instancingGeometry: Float32Array
instancingIndices
instancingIndices: Uint32Array<ArrayBufferLike> | Uint16Array<ArrayBufferLike>
OptionalinstancingNormals
instancingNormals?: Float32Array
OptionalinstancingUVs
instancingUVs?: Float32Array
layerMask
layerMask: number
materialAlphaTest
materialAlphaTest: number
materialBlendMode
materialBlendMode: number
materialDepthTest
materialDepthTest: boolean
materialDepthWrite
materialDepthWrite: boolean
materialTransparent
materialTransparent: boolean
reflectionAtlas
reflectionAtlas: BaseTexture
reflectionFaces
reflectionFaces: BaseTexture[]
reflectionLevel
reflectionLevel: number
reflectionTexture
reflectionTexture: BaseTexture
renderOrder
renderOrder: number
softFarFade
softFarFade: number
softNearFade
softNearFade: number
softParticles
softParticles: boolean
uTileCount
uTileCount: number
vTileCount
vTileCount: number